All Projects
A complete archive of my technical and artistic work.
Advanced Node Editor
A modern framework to create interactive graphical node editors with hierarchical support.
Spectral PathTracer
A high-performance spectral path tracer simulating light dispersion via CUDA.
Attic Dragon
An artistic scene featuring a custom-developed spiderweb simulation tool in Houdini.
OnceUponATime (.ouat)
An innovative language to write code through a natural narration, compiled to C++.
MultiVariant Visitor
A type-safe recursive multi-variant visitor to elegantly handle complex std::variant use cases.
Horus Vision
An advanced PBR engine powered by Radeon Pro Render for high-quality realistic renders.
BMW X7 - CGI Integration
A study on the photorealistic integration of a 3D vehicle into a photographic environment.
Trick or Treat – Halloween Dog
A complete 3D scene created for a Halloween contest, capturing a fun and heartwarming moment.