Arcanum Works

Technical & Pipeline Artist

Feb 2025 – Jun 2025
Freelance contract
Lisbon / Remote
Studio pipeline and real-time production

  • Designed the studio’s foundational production pipeline and integrated core DCC and production tools into a unified artist workflow.
  • Built automation and validation tools to reduce repetitive work and improve workflow reliability.
  • Supported artists, diagnosed production blockers and documented workflows for future development.

FocusPipeline architecture · Artist tools · Automation · Validation · Documentation

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Luxant Innovation

Lighting Artist

Mar 2025 – Apr 2025
Freelance contract
Lille
Real-time and offline rendering

  • Delivered lighting for real-time and offline rendering projects.
  • Maintained visual and technical consistency across lighting setups and final output.

FocusLighting · Real-time rendering · Offline rendering

Cyber Group Studios

Lighting, Pipeline & Technical Artist

Sep 2024 – Dec 2024
Roubaix
Animation production

  • Developed and improved lighting pipelines, including render and workflow automation for animation production.
  • Worked directly with artists to identify recurring blockers and diagnose lighting, rendering and pipeline issues.
  • Coordinated across creative and development teams to maintain reliable workflows and visual consistency.

FocusLighting workflows · Render automation · Troubleshooting · Artist support

Cyber Group Studios

Lighting Artist

Jul 2024 – Sep 2024
Roubaix
3D animation production

  • Created story-driven lighting for key scenes in 3D animated productions.
  • Prepared final renders while preserving the artistic direction and production constraints.

FocusNarrative lighting · Offline rendering · Production delivery

Vokode

Lighting & Compositing Artist

Apr 2024 – Jun 2024
Paris
Advertising production

  • Created lighting for advertising productions including Dior, Citroën and Vichy.
  • Integrated 3D lighting into Nuke compositing workflows.
  • Maintained visual and technical consistency from look development through final delivery.

ToolsMaya · Redshift · Nuke

UNXD

Lead Lighting Artist

Oct 2022 – Aug 2023
Dubai
Real-time production

  • Led lighting artists on real-time projects, providing mentorship and technical direction.
  • Designed and documented lighting workflows and resolved Unreal Engine production issues.
  • Supported scene optimization and troubleshooting while maintaining the intended visual result.

ToolsUnreal Engine · Real-time lighting · PBR · Documentation

UNXD

Lighting Artist

Sep 2022
Dubai
Real-time production

  • Built real-time lighting environments for digital fashion presentations.
  • Developed PBR material setups with particular attention to fabric and fine surface detail.
  • Prepared complex scenes for stable real-time rendering in Unreal Engine.

ToolsUnreal Engine · Lighting · Lookdev · PBR