Building a C++20 Modern QMC Sampler for Offline Rendering
Discover how to build a modern QMC sampler for offline rendering in C++20. Complete guide with mathematics and C++20 implementation.
Read the article →Technical reflections and experience reports on lighting and pipeline development.
Discover how to build a modern QMC sampler for offline rendering in C++20. Complete guide with mathematics and C++20 implementation.
Read the article →What if every photon could run a program? Explore a C++20 rendering engine where light is treated as bytecode and materials are virtual interpreters. Full implementation, architecture, and debugging tools explained.
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